PST / AM00:00 01.01
NO.18042 | Date: 2023-07-12 00:21:20
Hello.
This is the Freestyle 2 Development Team.
On 7/12 (Wed), the balance of all positions will be adjusted during the regular
maintenance.
We are sending you advance notice so that you can check and prepare before the
balance adjustment takes place.
As major changes will be made, we are planning to support you so that you can
modify your character attributes to align with the adjusted balance.
Once the update is completed, you can purchase the “Large Balance Patch Support
Package"" through the [Shop] → [Other] → [Package] tab to apply it.
(Sales period: 23-07-12 00:00 - 08-16 23:59)
1) Specialty Skill ‘Fake Shot Success Rate Increase’ Adjustment
- Steal chance is further increased while in a ‘Triple Thread’ state in the Mid-Range
Shot range.
2) Minimum Rebound Height for SG Position Adjustment
- Minimum rebound height for the SG position has been slightly decreased.
3) Shot Resist Coefficient Adjustment
- Shot resist angle and distance have been slightly increased.
4) Default Coefficient Changes
1> Block
: Different Block coefficients will apply for each of the 8 positions.
→ PF>C>CT>SF>SW>SG>’PG=DG’
: When PG/DG positions equip the ‘Finger Block’ skill, a higher block coefficient will
be applied compared to the 'PF' position.
2> Steal
: Different Steal coefficients will apply for each of the 8 positions.
→ ‘PG=DG’>’SF=SW=SG’>’C=PF=CT’
3> Move Speed
: Different Move Speed coefficients will apply for each of the 8 positions.
→ 'PG=DG'>'SF=SW=SG'>CT>PF>C
5) Two-man Mark Range Adjustment
- When a character is marked for Two-man Mark, the range is reduced based on the
Pass attribute of the marked character.
6) Intercept Adjustment
- As the Pass attribute increases, the chance of being intercepted will also increase.
- The Steal attribute applied to Intercept is slightly reduced.
1) When equipping the ‘Flinching Shot’ skill, the defense distance for Shot Pass
increases based on the Pass attribute of the shooting player.
- Shot Pass will be stabilized.
2) ‘Last Resistance’ Adjustment
- Last Resistance will be activated at 100% chance for the SF, SW, SG, DG, and PG
positions.
- For the C, PF, and CT positions, Last Resistance will be available only after
equipping the ‘Last Resistance Upgrade’ Specialty Skill.
3) ‘Spin Move Dribble’ Stamina Adjustment
- Less Stamina will be required to use the skill.
4) ‘Perfect Pass’ Buff Change
- Before: When receiving a Perfect Pass, you gain the ‘Block Evasion’ buff for 1.5
seconds for specific shots.
- Updated: When receiving a Perfect Pass, you gain the ‘Increase Attributes’ buff
for 3 seconds for specific shots.